Gamification, what's that? According to Knewton, gamification is the use of game design elements in non-game contexts.
Students work at their own pace as their levels of gamification are differentiated. Students also track their own data to monitor success.
HERE are some tips to help you get started with gamification from Alice Keeler. Also, if you would like to add digital badges to the gamification process in your class, HERE is a link to a resource by Shake Up Learning.
If you would like to know more about gamification or which devices are supported by our district, please contact your ETS Coach!